The Imoen Romance Modification
http://blindmonkey.org/imoen/forums/

Imoen Force Talk stuck - got a moment, librarus?
http://blindmonkey.org/imoen/forums/viewtopic.php?f=7&t=6239
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Author:  Dellis [ Fri May 11, 2018 2:28 pm ]
Post subject:  Imoen Force Talk stuck - got a moment, librarus?

Good day! I'm playing through the TOB portion of the mod. It seems there's an issue with force talk - every time I try to speak to imoen, she gives the line "Oh, hey, if there's anyone that would know, it'd be you. Got a moment, mr Librarus?" and then the conversation ends.

Is this intended? Is there a way I can fix this?

Author:  vanatos [ Fri May 18, 2018 11:34 am ]
Post subject:  Re: Imoen Force Talk stuck - got a moment, librarus?

Under normal circumstances its not possible for that to happen, or for that to happen multiple times.

However sometimes if the core game dialogue file is updates, dialogue becomes out of sync.

This can happen if you install the mod, and then update the Enhanced edition to a newer version.

I advise reinstalling the mod to see if the problem goes away.

Author:  Dellis [ Thu May 24, 2018 8:28 pm ]
Post subject:  Re: Imoen Force Talk stuck - got a moment, librarus?

I tried using the repair option of the mod, as well as uninstalling and reinstalling the mod. Loading the save I had still yields the same line when force-talking to Imoen. The saves at the start of the game, though, work perfectly (albeit for some random crashes occurring only in the first sequence of the game inside the planar pocket).

Author:  vanatos [ Sat May 26, 2018 9:48 am ]
Post subject:  Re: Imoen Force Talk stuck - got a moment, librarus?

Only thing i can think of is if you have a mod that also modifies the librarus,

This is governed by the global IRTLazarusBracelet, so you can set it to 2 and see if that helps.

Author:  Dellis [ Sat May 26, 2018 5:10 pm ]
Post subject:  Re: Imoen Force Talk stuck - got a moment, librarus?

I restarted ToB from scratch and it worked like a charm. That interaction - no spoilers - for some reason didn't trigger the first time around, which probably got Imoen stuck with that line. This time though, it triggered when it should have, and Imoen isn't stuck anymore.

Well, all's well what ends well, I'd say xD

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