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 Post subject: Re: Imoen V2.2 finished coding
PostPosted: Sun Oct 26, 2014 7:00 pm 
Acolyte of Imoen
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Joined: Sat Jan 23, 2010 2:00 am
Posts: 215
Location: Austria
Never give up, friend ;)


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 Post subject: Re: Imoen V2.2 finished coding
PostPosted: Sun Oct 26, 2014 8:30 pm 
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Joined: Mon Dec 09, 2013 6:04 am
Posts: 21
Considering she hasnt been answering so many months, its unwise to wait for a response before posting the mod.


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 Post subject: Re: Imoen V2.2 finished coding
PostPosted: Sun Oct 26, 2014 9:07 pm 
Priest(ess) of the Pink Mage

Joined: Tue Aug 05, 2014 5:06 am
Posts: 278
No, i've spoken to her already a couple of times recently.

I'll wait 2 days for a response, then i'll start pm-ing the mod to those interested in trying it out as testers.

Last thing i want to implement is option to enable multiple romance tonite


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 Post subject: Re: Imoen V2.2 finished coding
PostPosted: Sun Oct 26, 2014 9:23 pm 
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Joined: Sat Nov 09, 2013 7:33 pm
Posts: 5
Hey, I'm very impressed! Wow - I had always hoped for that. :!: Should you need some more testers - I'm more than willing to do my share. Keep up the great work. 8-)


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 Post subject: Re: Imoen V2.2 finished coding
PostPosted: Sun Oct 26, 2014 9:40 pm 
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Joined: Sun Oct 26, 2014 9:38 pm
Posts: 7
Interesting, I would also be interested in testing the game.

Imoen is da best! 8-)


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 Post subject: Re: Imoen V2.2 finished coding
PostPosted: Sun Oct 26, 2014 9:50 pm 
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Joined: Mon Dec 09, 2013 6:04 am
Posts: 21
I have an extremely weird question - I have a save in spellhold just after you get Imoen. Since my current buggy version of the mod prevents me from finishing it, what would happen if - and stay with me here:
1)delete all my 40+ mods
2)install the exact same mods and components in the same order
3)replace the current immy install with whatever it is you baked

Can i continue that save without it exploding on me?


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 Post subject: Re: Imoen V2.2 finished coding
PostPosted: Sun Oct 26, 2014 11:21 pm 
Acolyte of Imoen
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Joined: Sat Jan 23, 2010 2:00 am
Posts: 215
Location: Austria
Vanatos, if you get in contact with TCDale, let her know we'd like to see her around here sometime, if the circumstances allow it!


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 Post subject: Re: Imoen V2.2 finished coding
PostPosted: Mon Oct 27, 2014 12:31 am 
Acolyte of Imoen

Joined: Mon Jul 29, 2013 2:32 am
Posts: 212
When you get to the PMs Vanatos, shoot me one, along with your e-mail address, and I'll send you what Lord M sent me for ToB.


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 Post subject: Re: Imoen V2.2 finished coding
PostPosted: Mon Oct 27, 2014 12:35 am 
Acolyte of Imoen

Joined: Mon Jul 29, 2013 2:32 am
Posts: 212
Savvy, I don't think there will be any way to recover that save game. If Vanatos has used a variable that wasn't in the original version, then that variable will have never been set, and it'd take quite a bit of poking around to work it out.

Here is a suggestion, if you really want to continue that game. Start a new game, with only this mod installed. Get to the same location (cheat the gold, advance real time to get all the dreams), and basically copy in the new save game's Imoen Romance variable into your old game, making sure to override the old ones if they are the same. I believe the variable will start with MR. You can do this with Shadow Keeper.

Edit: You will most likely need a save game from BEFORE Bhaal battle, since stuff starts executing as soon as you are free from the dream.


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 Post subject: Re: Imoen V2.2 finished coding
PostPosted: Mon Oct 27, 2014 1:06 am 
Priest(ess) of the Pink Mage

Joined: Tue Aug 05, 2014 5:06 am
Posts: 278
Savvy wrote:
I have an extremely weird question - I have a save in spellhold just after you get Imoen. Since my current buggy version of the mod prevents me from finishing it, what would happen if - and stay with me here:
1)delete all my 40+ mods
2)install the exact same mods and components in the same order
3)replace the current immy install with whatever it is you baked

Can i continue that save without it exploding on me?

I would say if you had a save just prior to saving Imoen, then you could easily salvage it.

to be honest, with 40 mods, and i didn't even know there was that many mods for BG2, i cant really speak for the integrity of your game with this mod.


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